I didn't quite get the colour right; it is too beige. Boatswain's creek is an orangey-brown and - in reality- not very wide. As the ground scale of the game is approximately 1"=40 yards, a thick pencil line would have sufficed. The valley that it is in is shown as wooded on the scenario map so I have also made a number of trees.
Another problem I have is that the creek does not want to sit flat. It is on painted canvas, coated with 3 coats of high gloss paint. All those layers have cased the edges and ends to curl up.
I have a few possible solutions for that.
Here is the view from the rebels' side of the creek. They will have to assault Yankee positions on the other side; nice eh?
The swamp turned out better I think. Although the water is too brown now it is closer to actual colour of Boatswain's creek.
This area too, the rebels will have to cross. The hill on the right will be defended by Yankees in hastily prepared defenses.
The wider breadth of the canvas has prevented the edges and ends from curling too much I think.
I used a ton of different materials for the swamp: tufts from Gamers Grass and Army Painter; static grass from Heki; shrubs of my own construction made from War World Scenics Static grass and both Scenic Express Superleaf and Woodland Scenics coarse turf; Woodland Scenics clump foliage and Scenics Express Superturf as well as shrubs made from 3M contour sanding pads with WS coarse turf.
I am nearly finished this project (it was only going to be the hills but I got a bit carried away...); a few more trees, two bridges, some field defenses and (possibly) a couple more sections of split rail fencing.